Sonic Boom (move) - Bulbapedia, the community-driven Pokmon encyclopedia
From Bulbapedia, the community-driven Pokémon encyclopedia.
Sonic Boom (Japanese: ソニックブーム Sonic Boom), formatted as SonicBoom prior to Pokémon X and Y, is a damage-dealing Normal-type move introduced in Generation I.
Effect
Generation I
Sonic Boom always inflicts exactly 20 damage if it hits. It has no secondary effects and does not take weaknesses or resistances into account. Sonic Boom is not affected by type immunities, so it can hit Ghost-type Pokémon.
Generation II to VII
Sonic Boom is now affected by type immunities, so it cannot hit Ghost-type Pokémon normally. In Generation II only, its base power is displayed as 20 instead of —.
Generation VIII onwards
Sonic Boom cannot be selected in a battle.
Description
|
Learnset
By leveling up
| # | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| I | II | III | IV | V | VI | VII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0081 | Mineral | 21 | 16 | 16 | 14 | 14BW 11B2W2 | 11 | 17 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0082 | Mineral | 1, 21 | 1, 16 | 16 | 14 | 14BW 1, 11B2W2 | 1XY 1, 11ORAS | 17 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0100 | Mineral | 17 | 17 | 15 | 8 | 8 | 8XY 4ORAS | 4 | 6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0101 | Mineral | 1, 17 | 1, 17 | 1, 15 | 1, 8 | 1, 8 | 1XY 1, 4ORAS | 1, 4 | 1, 6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0193 | Bug | 19 | 19RSE 17FRLG | 14 | 14 | 14 | 14 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0329 | Bug | Dragon | 1 | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0330 | Bug | Dragon | 1 | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0418 | Water 1 | Field | 1 | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0419 | Water 1 | Field | 1 | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0462 | Mineral | 14 | 14BW 1, 11B2W2 | 1XY 1, 11ORAS | 17 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0469 | Bug | 14 | 14 | 14 | 14 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0801 | No Eggs Discovered | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
By breeding
By event
Generation II
In other games
Pokémon Mystery Dungeon series
Sonic Boom deals a fixed amount of damage varying with each game. In the Rescue Team series, Sonic Boom does 55 HP damage. From the Explorers series onwards, the move does 20 HP damage instead.
Pokémon Rumble Rush
| ★ | |
|---|---|
| Attack power | 4.113774 |
| Charge time | 0.62 seconds |
| Range type | Wide Shot |
| Number of hits | 3 |
| Number of projectiles | 1 |
| Critical hit rate | 1.5% |
| Additional effect | None |
Description
|
In the anime
Crobat Magnezone Magnemite Magneton | |||
| The foe is hit with a destructive shock wave. | |||
| Pokémon | Method | ||
|---|---|---|---|
| User | First Used In | Notes | |
| Yanma flaps its wings at a fast speed and one or multiple shock waves head towards the opponent; or, Yanma's wings glow white and it waves them, releasing a shock wave from its wings at the opponent. | |||
| Zachary Evans's Yanma | Wings 'N' Things | Debut | |
| Forrester Franklin's Yanma | All in a Day's Wurmple | None | |
| Jessie's Yanma | The Thief That Keeps on Thieving! | None | |
| Tyler's Yanma | The Thief That Keeps on Thieving! | None | |
| Crobat flaps its wings so fast that they become a blur and a cyclone-like shock wave comes out of them and hits the opponent. | |||
| Brock's Crobat | Lapras of Luxury | Crobat cannot legally learn Sonic Boom | |
| Buizel's two tails glow white and it flips around, sending a large, white shock wave at the opponent. | |||
| Ash's Buizel | Buizel Your Way Out of This! | None | |
| Yanmega's wings glow white and it waves its wings, releasing one large, white shock wave or multiple, smaller shock waves from them at the opponent. | |||
| Jessie's Yanmega | The Thief That Keeps on Thieving! | None | |
| Multiple wild Yanmega | Defending the Homeland! | None | |
| All three of Magnezone's magnets glow white and it spins around, sending a large, white shock wave at the opponent. | |||
| A wild Magnezone | Regaining the Home Advantage! | None | |
| Magnemite spins rapidly around, sending a large, white shock wave at the opponent. | |||
| A Team Plasma Grunt's Magnemite | Team Plasma's Pokémon Power Plot! | None | |
| Magneton sends a large, white shock wave at the opponent. | |||
| Clemont's Magneton | Battling with a Clean Slate! | None | |
In the manga
Pokémon Adventures
In other generations
Core series games
NOTE: The move's animation in Korean Generation II is the same as the Japanese one.
Side series games
Spin-off series games
Trivia
- In the Japanese and Korean versions of Pokémon Gold, Silver, and Crystal, SonicBoom's animation is a shock wave hitting the opponent. In the Western localizations, Sonic Boom uses the Gust animation (a tornado hitting the opponent).
- In Little Cup and Little Battle, Sonic Boom is banned due to low level Pokémon having low HP.
- Despite its name, Sonic Boom is not considered a sound-based move.
- This move's animation in the core series games resembles the move performed by the Street Fighter character Guile with the same name, Sonic Boom.
In other languages
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