Rei (Masters) - Bulbapedia, the community-driven Pokmon encyclopedia
Publish date: 2024-05-28

| Name | Effect | Energy required | Sync orb required | Move level required |
|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +10 | Speed +10 | 4 | 48 | 2 |
| Triple Arrows: Power +3 | Triple Arrows: Power ↑ +3 | 3 | 36 | 1 |
| Triple Arrows: Power +3 | Triple Arrows: Power ↑ +3 | 3 | 36 | 1 |
| Triple Arrows: Power +3 | Triple Arrows: Power ↑ +3 | 3 | 36 | 1 |
| Triple Arrows: Power +3 | Triple Arrows: Power ↑ +3 | 3 | 36 | 2 |
| Triple Arrows: Power +3 | Triple Arrows: Power ↑ +3 | 3 | 36 | 2 |
| Triple Arrows: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 10 | 120 | 3 |
| Triple Arrows: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 4 |
| Triple Arrows Barrage: Power +3 | Triple Arrows Barrage: Power ↑ +3 | 3 | 36 | 1 |
| Triple Arrows Barrage: Power +3 | Triple Arrows Barrage: Power ↑ +3 | 3 | 36 | 1 |
| Triple Arrows Barrage: Power +3 | Triple Arrows Barrage: Power ↑ +3 | 3 | 36 | 1 |
| Triple Arrows Barrage: Power +3 | Triple Arrows Barrage: Power ↑ +3 | 3 | 36 | 1 |
| Triple Arrows Barrage: Power +3 | Triple Arrows Barrage: Power ↑ +3 | 3 | 36 | 2 |
| Move Gauge Boost: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Move Gauge Boost: Catalytic Cure 9 | Restores the user's HP by approximately 20% of its maximum HP when its move is successful. | 7 | 84 | 3 |
| Our Hearts Are One!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Our Hearts Are One!: Berserker 2 | Raises the user's Attack by 2 stat ranks when its move is successful. | 10 | 120 | 3 |
| Our Hearts Are One!: Slippery Sidekicks 2 | Raises the evasiveness of all allied sync pairs by 2 stat ranks when the user's move is successful. | 10 | 120 | 4 |
| Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 1 |
| Haste | Speed cannot be lowered. | 5 | 60 | 2 |
| Super Desperate | Applies the Supereffective ↑ Next effect to the user the first time it is in a pinch each battle. | 5 | 60 | 2 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
| Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 7 | 84 | 2 |
| On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. | 7 | 84 | 2 |
| Brawling Healing 1 | Restores the user's HP whenever its Pokémon takes an action when the zone is a Fighting Zone. | 7 | 84 | 2 |
| Brawling Acceleration 2 | Quickly charges the move gauge when the zone is a Fighting Zone. | 9 | 108 | 2 |
| Insult to Injury | The more the target's Defense is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
| Head Start 1 | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | 10 | 120 | 3 |
| Brawn Sync 5 | Powers up the user's sync move when its Attack is raised. | 10 | 120 | 3 |
| Mighty Command 9 | Increases the user's Physical Moves ↑ Next effect by one rank when its Trainer uses a move. | 10 | 120 | 5 |
| Trip Twice 9 | Lowers the target's Speed by 2 stat ranks when the user's attack move against the target is successful. | 10 | 120 | 5 |
| Space-Time Traveler Triple Arrows: Power +25 | Space-Time Traveler Triple Arrows: Power ↑ +25 | 5 | 60 | 3 |
| Space-Time Traveler Triple Arrows: Power +25 | Space-Time Traveler Triple Arrows: Power ↑ +25 | 5 | 60 | 3 |
| Space-Time Traveler Triple Arrows: Power +25 | Space-Time Traveler Triple Arrows: Power ↑ +25 | 5 | 60 | 3 |
| Space-Time Traveler Triple Arrows: Power +25 | Space-Time Traveler Triple Arrows: Power ↑ +25 | 5 | 60 | 3 |
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