Fake Out (move) - Bulbapedia, the community-driven Pokmon encyclopedia

Publish date: 2024-06-12

From Bulbapedia, the community-driven Pokémon encyclopedia.

Fake Out (Japanese: ねこだまし Slap Hands) is a damage-dealing Normal-type move introduced in Generation III.

Effect

Generation III

Fake Out inflicts damage and always makes the target flinch, unless it has the Ability Inner Focus or Shield Dust. It has a priority of +1, so is used before all moves that do not have increased priority.

Fake Out will fail if not used on the first turn the user is out. In wild battles, it won't fail if the player's Pokémon tries to escape, but fails to do so due to the Speed difference. Fake Out does not make contact.

Fake Out can be used as the first move of a Pokémon Contest combination, causing Arm Thrust, Faint Attack, Knock Off, Seismic Toss, and Vital Throw to score double the normal appeal if used in the next turn.

Generation IV

Fake Out now makes contact.

Generation V onwards

Fake Out now has +3 priority. In a Rotation Battle, Fake Out can be used on the first turn the Pokémon is rotated in—being out of its Poké Ball but currently rotated out does not affect a Pokémon's ability to use Fake Out. Fake Out will fail if called by Instruct, even if it is the first turn the user is on the field.

When used on a Dynamax or Gigantamax Pokémon successfully, Fake Out deals damage but will not make the target flinch.

A Pokémon holding the Covert Cloak cannot be flinched by Fake Out, as the item blocks the secondary effects of moves, which, in the case of Fake Out, is flinching.

Description

GamesDescription
RSEColoXDA 1st-turn, 1st-strike move that causes flinching.
FRLGAn attack that hits first and causes flinching. Usable only on 1st turn.
DPPtPBRAn attack that hits first and makes the target flinch. This move works only on the first turn.
HGSS
BWB2W2
XYORAS
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
SMUSUMPEThis attack hits first and makes the target flinch. It only works the first turn the user is in battle.
SwShBDSPLAThis attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
SVThis attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.

Learnset

By leveling up

#PokémonTypesEgg GroupsLevel
0009BlastoiseWaterIC Big.pngMonsterWater 11
0026RaichuElectricIC Big.pngFieldFairy1
0026RaichuElectricIC Big.png
PsychicIC Big.png
FieldFairy1
0052MeowthNormalIC Big.pngField50RSE
43FRLG
99991, 6111
0052MeowthDarkIC Big.pngField91, 611
0052MeowthSteelIC Big.pngField11
0053PersianNormalIC Big.pngField59RSE
55FRLG
1, 91, 91, 91, 91, 6111
0053PersianDarkIC Big.pngField1, 91, 611
0087DewgongWaterIC Big.png
IceIC Big.png
Water 1Field1
0106HitmonleeFightingIC Big.pngHuman-Like111
0107HitmonchanFightingIC Big.pngHuman-Like111
0115KangaskhanNormalIC Big.pngMonster197777688
0236TyrogueFightingIC Big.pngNo Eggs Discovered1111111
0237HitmontopFightingIC Big.pngHuman-Like111
0271LombreWaterIC Big.png
GrassIC Big.png
Water 1Grass19111111XY
16ORAS
16111
0272LudicoloWaterIC Big.png
GrassIC Big.png
Water 1Grass111
0274NuzleafGrassIC Big.png
DarkIC Big.png
FieldGrass19191919XY
12ORAS
12111
0275ShiftryGrassIC Big.png
DarkIC Big.png
FieldGrass11Rem.
0296MakuhitaFightingIC Big.pngHuman-Like19131313XY
10ORAS
101010
0297HariyamaFightingIC Big.pngHuman-Like19131313XY
10ORAS
101010
0300SkittyNormalIC Big.pngFieldFairy11111
0301DelcattyNormalIC Big.pngFieldFairy11111
0302SableyeDarkIC Big.png
GhostIC Big.png
Human-Like21181818XY
21ORAS
21121212
0431GlameowNormalIC Big.pngField11111
0432PuruglyNormalIC Big.pngField11111
0509PurrloinDarkIC Big.pngField2121215
0510LiepardDarkIC Big.pngField2222221
0619MienfooFightingIC Big.pngFieldHuman-Like13131355
0620MienshaoFightingIC Big.pngFieldHuman-Like1, 131, 131, 1311
0677EspurrPsychicIC Big.pngField191933
0678MeowsticPsychicIC Big.pngField191911
0807ZeraoraElectricIC Big.pngNo Eggs Discovered22USUM1
0859ImpidimpDarkIC Big.png
FairyIC Big.png
FairyHuman-Like11
0860MorgremDarkIC Big.png
FairyIC Big.png
FairyHuman-Like11
0861GrimmsnarlDarkIC Big.png
FairyIC Big.png
FairyHuman-Like11
0863PerrserkerSteelIC Big.pngField11
0957TinkatinkFairyIC Big.png
SteelIC Big.png
Fairy39
0958TinkatuffFairyIC Big.png
SteelIC Big.png
Fairy39
0959TinkatonFairyIC Big.png
SteelIC Big.png
Fairy39
0992Iron HandsFightingIC Big.png
ElectricIC Big.png
No Eggs Discovered7
1015MunkidoriPoisonIC Big.png
PsychicIC Big.png
No Eggs Discovered1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

By breeding

By Move Tutor

#PokémonTypesEgg GroupsGame
XD
0151MewPsychicIC Big.pngNo Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

Special move

Generation IV

#PokémonTypesEgg GroupsObtained with
0025PikachuElectricIC Big.pngFieldFairyPokéwalker - Yellow Forest
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

Generation V

Generation VII

#PokémonTypesEgg GroupsObtained with
0727IncineroarFireIC Big.png
DarkIC Big.png
FieldHidden Ability Pokémon Bank Incineroar
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

Generation VIII

#PokémonTypesEgg GroupsObtained with
0122Mr. MimePsychicIC Big.png
FairyIC Big.png
Human-LikeRegina's Mr. Mime (The Isle of Armor)
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

Generation IX

#PokémonTypesEgg GroupsObtained with
0757SalanditPoisonIC Big.png
FireIC Big.png
MonsterDragonWild Tera Pokémon - East Province (Area One)SV
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

By event

Generation IV

#PokémonTypesEgg GroupsObtained with
0461WeavileDarkIC Big.png
IceIC Big.png
Field2009 World Championships Weavile
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

Generation V

Generation VI

#PokémonTypesEgg GroupsObtained with
0025PikachuElectricIC Big.pngFieldFairyPGL Pikachu
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

Generation VII

#PokémonTypesEgg GroupsObtained with
0758SalazzlePoisonIC Big.png
FireIC Big.png
MonsterDragonClovis Salazzle
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

In other games

Pokémon Mystery Dungeon series

Fake Out inflicts damage and may flinch the enemy.

Pokémon Rumble Rush

NormalIC RR.png Fake Out
Attack power11.43263
Charge time0.5 seconds
Range typeArc (melee)
Number of hits2
Number of projectiles1
Critical hit rate1.5%
Additional effectMay flinch the foe
Fake Out Rumble Rush.png

Pokémon UNITE

In Pokémon UNITE, Fake Out is Mr. Mime's first starting move. The user claps; damaging, knocking back, and stunning enemies in a cone for .4s. At level 4, this move is replaced by either Confusion or Psychic.

Description

GamesDescription
MDRBInflicts damage on the target. It may also make the target cringe. It reaches up to two tiles ahead.
MDTDSInflicts damage on a target up to 2 tiles away. It may also afflict the targeted enemy with a Cringe status condition, making it incapable of attacking or using moves.
BSLてきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにかえる 2マスまで とどく
MDGtIIt damages an enemy. It could also cause the Cringe status, which makes the enemy unable to attack or use moves. It reaches up to 2 tiles away.
SMDIt damages an enemy. It reaches up to 2 tiles away. It could also make the enemy flinch.

In the anime

In the manga

Pocket Monsters Platinum: Aim to Be Battle King!!

Pokémon Adventures

In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

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